提交历史

作者 SHA1 备注 提交日期
  marauder2k7 fae5ebb9e8 null termination was wiping buffer 5 月之前
  marauder2k7 ee4acc98fe Update propertyParsing.h 5 月之前
  marauder2k7 cd7666bf2a rename overloaded function so linux and mac stop bitching 5 月之前
  marauder2k7 7c3fbfc9d8 add getter for console get types 5 月之前
  AzaezelX b886cbb527 on balance we'll want to round instead of truncate 5 月之前
  marauder2k7 802f90bf69 init commit 5 月之前
  marauder2k7 888332a85c rest of the implementation 1 年之前
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年之前