Історія комітів

Автор SHA1 Опис Дата
  marauder2k7 ca1604170d initial commit 3 місяців тому
  marauder2k7 73ad92b757 review notes from Az 6 місяців тому
  marauder2k7 fa8110ce8f all DECLARE_IMAGEASSET refactored 9 місяців тому
  marauder2k7 2b295fb7f0 rest of virtuals removed 1 рік тому
  AzaezelX fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 1 рік тому
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 роки тому
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 роки тому
  Areloch 09c651c26d Corrected profile for GameObjectAsset type field button 5 роки тому
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 роки тому
  Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 роки тому
  Areloch 21be97d206 Missed a few files. 9 роки тому