JeffR
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bf9692a451
Updates DecalRoad, MeshRoad and River to be able to write out via persistManager using specialityField functions, similar to ConvexShape
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hai 9 meses |
marauder2k7
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2b295fb7f0
rest of virtuals removed
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hai 1 ano |
AzaezelX
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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hai 1 ano |
AzaezelX
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98a079a797
code duplication prune. should aid in stability
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%!s(int64=4) %!d(string=hai) anos |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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%!s(int64=4) %!d(string=hai) anos |
Areloch
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bf5b26f734
Assetifies MeshRoad, Decal Road, and the material slot of GroundCover
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%!s(int64=4) %!d(string=hai) anos |
Lukas Aldershaab
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973fd44c6a
Profile editor for the meshRoad object
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%!s(int64=5) %!d(string=hai) anos |
AzaezelX
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1efb687867
uninitialized variables-environment and forrest
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%!s(int64=5) %!d(string=hai) anos |
Marc Chapman
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3219735087
meshroad-zodiacs -- MeshRoad customizations for rendering zodiacs on them.
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%!s(int64=8) %!d(string=hai) anos |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |