Commit History

Autor SHA1 Mensaxe Data
  JeffR bf9692a451 Updates DecalRoad, MeshRoad and River to be able to write out via persistManager using specialityField functions, similar to ConvexShape hai 9 meses
  marauder2k7 2b295fb7f0 rest of virtuals removed hai 1 ano
  AzaezelX fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: hai 1 ano
  AzaezelX 98a079a797 code duplication prune. should aid in stability %!s(int64=4) %!d(string=hai) anos
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
  Areloch bf5b26f734 Assetifies MeshRoad, Decal Road, and the material slot of GroundCover %!s(int64=4) %!d(string=hai) anos
  Lukas Aldershaab 973fd44c6a Profile editor for the meshRoad object %!s(int64=5) %!d(string=hai) anos
  AzaezelX 1efb687867 uninitialized variables-environment and forrest %!s(int64=5) %!d(string=hai) anos
  Marc Chapman 3219735087 meshroad-zodiacs -- MeshRoad customizations for rendering zodiacs on them. %!s(int64=8) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos