Commit történet

Szerző SHA1 Üzenet Dátum
  AzaezelX 61e4107c39 handle feeding a cubemap via 2d textures 6 hónapja
  marauder2k7 c476b292a6 Update gfxD3D11Cubemap.cpp 6 hónapja
  marauder2k7 ef856e23fa fix and cleanup 6 hónapja
  AzaezelX c830d20150 update max probecount 7 hónapja
  marauder2k7 f288ffccba cubemap baking fix 10 hónapja
  marauder2k7 ce4d861658 Test PR for generating cubemap mips 1 éve
  AzaezelX ad3c961579 get probes displaying with low Texture quality 3 éve
  Robert MacGregor 5d26dba7da * BugFix: Clear some MSVC compiler warnings. 4 éve
  Jeff Raab da18eaff45 Initial implementation of separated client and server create/destroy functions for module setup 6 éve
  Areloch dd3422b5a2 Added ability to pass ints to post effect shader consts 6 éve
  Areloch 1627cbabe6 ongoing WIP to sort out init'ing issues as well as correcting values so the probes actually correctly update data into the arrays 6 éve
  Areloch 26471aaa77 WIP of timmy's changes merged in. Not properly initializing the probes/array slots just yet. 6 éve
  Azaezel 26a89882c7 tracks wether or not a cubemap has been fully intitialised (as well as defautls for other shared entries). skips out including an uninitialized cuebmap in probe array (inthoery. in practice, need to root arround a bit more) 6 éve
  Tim Barnes ab10cc0c87 timmy merge work 6 éve
  Areloch 1f7cf55204 Add cubemap arrays, as well as control for generation of MIPs on texture targets. 7 éve
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 éve
  RexTimmy 28a9e99258 Correctly copy mipmap sub resources for DX11 cubemap. 9 éve
  rextimmy 1ff6f221fb Direct3D11 GFX device. 9 éve