Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  marauder2k7 2b295fb7f0 rest of virtuals removed 1 yıl önce
  Areloch 60a29777fa WIP updated UI 6 yıl önce
  Areloch 1f7cf55204 Add cubemap arrays, as well as control for generation of MIPs on texture targets. 7 yıl önce
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 yıl önce
  rextimmy efab1299ca DX11 multiple canvas support 8 yıl önce
  rextimmy 1ff6f221fb Direct3D11 GFX device. 9 yıl önce