提交歷史

作者 SHA1 備註 提交日期
  marauder2k7 ce4d861658 Test PR for generating cubemap mips 1 年之前
  marauder2k7 efbe5e90f5 virtuals removed 1 年之前
  AzaezelX ad3c961579 get probes displaying with low Texture quality 3 年之前
  AzaezelX b9c207765e uninitialized variables-gfx 5 年之前
  Areloch 26471aaa77 WIP of timmy's changes merged in. Not properly initializing the probes/array slots just yet. 6 年之前
  Azaezel 26a89882c7 tracks wether or not a cubemap has been fully intitialised (as well as defautls for other shared entries). skips out including an uninitialized cuebmap in probe array (inthoery. in practice, need to root arround a bit more) 6 年之前
  Tim Barnes ab10cc0c87 timmy merge work 6 年之前
  Areloch 1f7cf55204 Add cubemap arrays, as well as control for generation of MIPs on texture targets. 7 年之前
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年之前