Commit történet

Szerző SHA1 Üzenet Dátum
  marauder2k7 ce4d861658 Test PR for generating cubemap mips 1 éve
  marauder2k7 2b295fb7f0 rest of virtuals removed 1 éve
  Areloch 175f0eebb7 ongoing WIP of openGL cubemap arrays. 6 éve
  Areloch 000c7b2263 GL work 6 éve
  Areloch 1f7cf55204 Add cubemap arrays, as well as control for generation of MIPs on texture targets. 7 éve
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 éve
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 éve