Commit History

Author SHA1 Message Date
  Robert MacGregor 1385b29f03 * Adjustment: Initial testing with extensions to load GPU VRAM. 4 years ago
  Jeff Hutchinson a458c97217 Implement more extensions to get graphics card memory for OpenGL on windows and Linux. 4 years ago
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
  rextimmy 415f4a046e OpenGL vsync fixes. 8 years ago
  Jeff Hutchinson 11c3314f66 implement glad into torque. 9 years ago
  Jeff Hutchinson 6e692ea9cf torque windows integration of epoxy 9 years ago
  Hein-Pieter van Braam 5d91cf90b3 Fix running on Linux / Intel Mesa drivers 10 years ago
  LuisAntonRebollo dd08fd2e7d Add OpenGL support. 11 years ago