rextimmy
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5a933c00d3
Removed old fixed function code from GFX.
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4 年之前 |
Areloch
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7b02d81b54
Adds preferences for limiting the maximum number of local lights, as well as distance-based fading of local lights.
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5 年之前 |
Areloch
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
Azaezel
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2753f562e8
shadow caching
|
10 年之前 |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |