Commit History

Autor SHA1 Mensaxe Data
  marauder2k7 efbe5e90f5 virtuals removed hai 1 ano
  marauder2k7 4417462499 Add support for both ies and cookie hai 1 ano
  AzaezelX c41b8e00ff clean up the light.cookie entries %!s(int64=4) %!d(string=hai) anos
  Areloch 66cc6fb9d1 Removes current implement of shadow caching %!s(int64=5) %!d(string=hai) anos
  Areloch ebe2c2dead Add vector light support to forward materials. %!s(int64=6) %!d(string=hai) anos
  Areloch e87dc787ee Corrected probe init'ing so they don't fight for the cubemap idx order %!s(int64=6) %!d(string=hai) anos
  Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. %!s(int64=8) %!d(string=hai) anos
  Azaezel 01419d7935 motion based updates for shadow caching %!s(int64=8) %!d(string=hai) anos
  Azaezel 23c4b52e1f courtessy @Lopuska: opengl occlusion query fix %!s(int64=9) %!d(string=hai) anos
  Azaezel 2753f562e8 shadow caching %!s(int64=10) %!d(string=hai) anos
  LuisAntonRebollo c0b2e6536b Reduce innecesary changes on Render Target textures. %!s(int64=11) %!d(string=hai) anos
  bank d2700f881c Source changes needed for Linux build. %!s(int64=13) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos