marauder2k7
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2b295fb7f0
rest of virtuals removed
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преди 1 година |
AzaezelX
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645f88d4af
emissive to recivesShadows
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преди 2 години |
rextimmy
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5a933c00d3
Removed old fixed function code from GFX.
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преди 4 години |
Areloch
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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преди 6 години |
Areloch
|
c283295f22
Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development
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преди 6 години |
AzaezelX
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57ee1882fa
strip out unused pixspecular to cut down on sources of confusion
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преди 6 години |
Areloch
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39f86d8c30
asdasd
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преди 8 години |
Marc Chapman
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d4c2eeea98
Selection Highlighting
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преди 8 години |
Areloch
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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преди 8 години |
James Urquhart
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3496c549b5
Hardware Skinning Support
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преди 10 години |
Daniel Buckmaster
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014b566014
Merge remote-tracking branch 'gg/development-3.6' into development
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преди 10 години |
Azaezel
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a4adf28ef5
mVertexFormat validation fix
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преди 10 години |
Azaezel
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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преди 10 години |
Thomas Fischer
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688e54cb43
fixed pointer problems and guard in material files
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преди 12 години |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |