Historia zmian

Autor SHA1 Wiadomość Data
  Areloch da06fc1d96 * Fixes description for a few Scene methods 1 rok temu
  James Urquhart 97d7d2e992 Alternate fix for castRay issue 1 rok temu
  James Urquhart e8271413e1 Set ri.object for castRay so convex shape editing works 1 rok temu
  James Urquhart 568f889dbc Correctly handle currentT processing between bin checks during castRay 2 lat temu
  James Urquhart d278aab929 Improve SceneContainer testing code 2 lat temu
  James Urquhart 7e5eacc43d Fix SceneContainer ray test 2 lat temu
  James Urquhart 596d13f9a4 Optimize container bin lookups 2 lat temu
  Areloch 09c651c26d Corrected profile for GameObjectAsset type field button 5 lat temu
  suncaller 265e64f6fc Clean up MSVC warning [C4305]: truncation from 'double' to 'F32' 6 lat temu
  Azaezel 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 lat temu
  Azaezel d979cf9d2d PolyhedronVectorData core membervar cleanups 7 lat temu
  Azaezel 9dd9d2f9b7 scenecontainer cleanup 7 lat temu
  Azaezel 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 7 lat temu
  Areloch 0c6174b045 Merge pull request #1920 from elfprince13/variadicConsoleTemplates 8 lat temu
  Thomas "elfprince13" Dickerson 1c2b096a72 Whitespace consistency 8 lat temu
  Thomas "elfprince13" Dickerson 88106f9032 Fixed type inference for nulls in console functions 8 lat temu
  Azaezel c57b1a8b70 clang reports: unclear || + && and &+| mixes. 9 lat temu
  Areloch bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict 10 lat temu
  Areloch 2002d74b78 Issue found with PVS-Studio: 10 lat temu
  Daniel Buckmaster 49d2ab8bc3 Add more info to fatal assert in SceneContainer. See #1287. 10 lat temu
  Nathan Bowhay 87bb479c8c Check now platform independent 10 lat temu
  Nathan Bowhay 7809e595ed Fixed tab vs spaces 10 lat temu
  Nathan Bowhay 1372b4f600 Fixed raycast bug start x position is NaN 10 lat temu
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 lat temu
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 lat temu
  DavidWyand-GG 5406afa884 DecalManager scene container fix 12 lat temu
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 lat temu
  Steven Saric ac9d24deb4 Doc changes for RayInfo distance 13 lat temu
  Steven Saric 75baf20d5f Send back RayInfo distance with ContainerRayCast 13 lat temu
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 lat temu