James Urquhart
|
596d13f9a4
Optimize container bin lookups
|
2 rokov pred |
Areloch
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 rokov pred |
Areloch
|
dfb8f4f5e5
Makes point and spot lights be correctly culled with zoning like other objects.
|
9 rokov pred |
Daniel Buckmaster
|
a928d142f7
Made some tweaks so I'm happy with it.
|
11 rokov pred |
Vincent Gee
|
55bdfe5dc3
This adds limiting the ghost data to a specific area around the client.
|
11 rokov pred |
DavidWyand-GG
|
b32e7688c2
Side by side rendering
|
12 rokov pred |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
13 rokov pred |