Historique des commits

Auteur SHA1 Message Date
  AzaezelX 56e4484ff6 remove glowbin as it's own render pass il y a 1 an
  marauder2k7 2b295fb7f0 rest of virtuals removed il y a 1 an
  AzaezelX a1117b1c41 add getInWorldNormal method glsl side il y a 4 ans
  Areloch 01f562b9e5 Added check for when getting the Detail feature's output, to validate if we have the foliage feature, which was causing a stomp on the required float4 texCoord for the foliage featuer to work right il y a 6 ans
  Areloch e7bf49e801 Moved unneeded modules to Templates/Modules il y a 6 ans
  AzaezelX d2a01ece03 gl conversionwork - forward lit variant. do note, crashs with il y a 6 ans
  Areloch b19a4b22c8 Implementation of reflection and skylight probes. il y a 7 ans
  Areloch edd1e0a270 Removes Direct3D9 functionality. il y a 8 ans
  James Urquhart 3496c549b5 Hardware Skinning Support il y a 10 ans
  Azaezel 76fe7937ce adresses C4189 warnings ('identifier' : local variable is initialized but not referenced) il y a 9 ans
  Azaezel 196b214eae engine: il y a 9 ans
  Azaezel ce2964d2d0 diffuse/albedo texture linearization il y a 10 ans
  LuisAntonRebollo 9221b4dd10 Update GLSL Shadergen. Not used on DX9. il y a 11 ans
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 il y a 13 ans