Revīziju vēsture

Autors SHA1 Ziņojums Datums
  marauder2k7 cebfdbc5ec material definition 9 mēneši atpakaļ
  marauder2k7 7216ba8530 Revert "revert #1148 as prematurely incorporated" 1 gadu atpakaļ
  AzaezelX f946088214 revert #1148 as prematurely incorporated 1 gadu atpakaļ
  marauder2k7 5f8c59a8df MacOSX fixes 1 gadu atpakaļ
  marauder2k7 63682c43ec Bug fixes: 1 gadu atpakaļ
  marauder2k7 108ba34c08 STBImage 1 gadu atpakaļ
  AzaezelX 0d4221fa59 uninitialized and unused value cleanups 2 gadi atpakaļ
  JeffR a8b3d874a1 Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely. 3 gadi atpakaļ
  AzaezelX 438e6cbb3c fix for diffuse map mangling in several cases, filter imposters out of real time lighting (for now?) fix the blankskybox via a resave, and filter "badfilereference" and "failed" assets out of variable replacement for the project converter 4 gadi atpakaļ
  AzaezelX 36b31ae19d zip support followup 4 gadi atpakaļ
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 gadi atpakaļ
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 6 gadi atpakaļ
  Azaezel 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 gadi atpakaļ
  Lukas Joergensen e718841467 Eliminate DefineConsoleFunction 7 gadi atpakaļ
  Azaezel 1c62080f7f cleaned up member::radius 7 gadi atpakaļ
  Azaezel 4915db0a32 clarified the texture-atlas varnames a bit. (shadow vars cleanup) 7 gadi atpakaļ
  Azaezel 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 7 gadi atpakaļ
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 gadi atpakaļ
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. 10 gadi atpakaļ
  Daniel Buckmaster 33fcc59543 Merge remote-tracking branch 'origin/style-cleanup' into development 10 gadi atpakaļ
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 gadi atpakaļ
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 11 gadi atpakaļ
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 gadi atpakaļ