Marc Chapman
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af62b5c0a9
Phase 2: #ifdef for Zodiacs and particles
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vor 7 Jahren |
Marc Chapman
|
6910ee584d
enhanced-emitter -- numerous enhancements to ParticleEmitter class.
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vor 8 Jahren |
Marc Chapman
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43815793d1
datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields.
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vor 8 Jahren |
Areloch
|
0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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vor 8 Jahren |
Areloch
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26fd24fbab
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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vor 8 Jahren |
Azaezel
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aa614f60f8
clang: unsigned>0 checks
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vor 9 Jahren |
LukasPJ
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30a8401d14
Add support for rendering particles to the glow buffer
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vor 11 Jahren |
Brian Roberts
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0c88a12b83
adds an ejectionOffsetVariance entry to particle emitters, which adds a buffer zone to ejectionOffsets (IE: let's us make rings, and the like.)
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vor 12 Jahren |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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vor 13 Jahren |