Commit Verlauf

Autor SHA1 Nachricht Datum
  Marc Chapman af62b5c0a9 Phase 2: #ifdef for Zodiacs and particles vor 7 Jahren
  Marc Chapman 6910ee584d enhanced-emitter -- numerous enhancements to ParticleEmitter class. vor 8 Jahren
  Marc Chapman 43815793d1 datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields. vor 8 Jahren
  Areloch 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
  Areloch 26fd24fbab Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. vor 8 Jahren
  Azaezel aa614f60f8 clang: unsigned>0 checks vor 9 Jahren
  LukasPJ 30a8401d14 Add support for rendering particles to the glow buffer vor 11 Jahren
  Brian Roberts 0c88a12b83 adds an ejectionOffsetVariance entry to particle emitters, which adds a buffer zone to ejectionOffsets (IE: let's us make rings, and the like.) vor 12 Jahren
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren