Commit Verlauf

Autor SHA1 Nachricht Datum
  Areloch 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
  Azaezel ad613f2e82 alternate to https://github.com/GarageGames/Torque3D/pull/1602 vor 9 Jahren
  Areloch 6e1d031ecd Corrects light animation to adhere to the brightness level set in the light's params instead of sticking with the default 0-1 brightness range. vor 10 Jahren
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren