Areloch
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36db8eacc3
Merge pull request #2236 from Azaezel/memberMess
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Azaezel
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0444410486
retooled spherical force ammount display to be based on mAppliedForce
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Azaezel
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80e34d88a0
visualization augmentations for PhysicalZone. colorizes based on force vector, scales based on lengths
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Azaezel
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e126ca1823
PolyhedronVectorData core membervar cleanups
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Marc Chapman
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d1b806caf0
Assorted bug fixes
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Marc Chapman
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e4acfc4334
enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces.
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Areloch
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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