コミット履歴

作者 SHA1 メッセージ 日付
  suncaller 7f7e402c42 Clean up MSVC warning [C4312] conversion from type to type * of greater size 6 年 前
  Areloch 36db8eacc3 Merge pull request #2236 from Azaezel/memberMess 7 年 前
  Areloch 9b47463875 Merge pull request #2108 from Azaezel/reskinRedux 7 年 前
  Azaezel 7064b41506 gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning. 7 年 前
  Azaezel e24e917cf9 MountedImage& image = mMountedImageList[i]; clarification cases 7 年 前
  Azaezel 242a51eefe bounds to mBounds conflict avoidance 7 年 前
  Lukas Joergensen e7414e95a8 Fix minor errors in console function definitions 7 年 前
  Azaezel 0079899281 new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2). 7 年 前
  Marc Chapman 489821a16b Collision events 8 年 前
  Marc Chapman 4b90b21d7d anim-clip -- sequence selection by afx effects 8 年 前
  Marc Chapman facc3606bc remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.) 8 年 前
  Marc Chapman 9106eef98b Selection Highlighting 8 年 前
  Marc Chapman 43815793d1 datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields. 8 年 前
  Marc Chapman 83c533249f substitutions -- Implementation of special substitution statements on datablock fields. 8 年 前
  Areloch 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年 前
  Masquara 970dd5c477 Reordering initialization methods #1912 8 年 前
  Thomas "elfprince13" Dickerson 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 8 年 前
  Azaezel fbfd3ed8ed clang: constructor initialization order 9 年 前
  James Urquhart e6159a590a Add basic support for showing openvr controllers and tracked objects 9 年 前
  James Urquhart ba91478fad Baseline working openvr code 9 年 前
  John3 a6dcf6ee09 added path @dottools 9 年 前
  Areloch 79358ee4be Fix to include a needed include for the accumulation volume stuffs 9 年 前
  Anis 4c59f39c09 Merge pull request #1642 from Azaezel/globalAccumulation 9 年 前
  Azaezel 9a4acc8a46 initial assignment cleanup (also shapebase for staticShape et al) 9 年 前
  OTHGMars b5a957dfdc ShapeBase Mounting 11 年 前
  Areloch 8d195f9236 Makes the tab/spaces consistent for the entire console method function rather than mix-n-matching the formatting. 9 年 前
  Areloch 27bb7a712a Corrects tabs. 9 年 前
  Areloch 3a99541541 Select camera when in material editor crashfix. 9 年 前
  Anis A. Hireche f701228a37 Steve Acaster's Ai Poses 9 年 前
  Daniel Buckmaster 4f2f1ca4e1 Merge pull request #1356 from Areloch/PVS_Cleanup_813 10 年 前