Areloch
|
3a71c75596
Merge branch 'development' into EngineAPI-Refactor
|
il y a 6 ans |
Lukas Joergensen
|
bc435a3b33
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
|
il y a 7 ans |
Lukas Joergensen
|
323206a796
Eliminate ConsoleStaticMethod
|
il y a 7 ans |
Azaezel
|
28e509af1a
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
|
il y a 7 ans |
Azaezel
|
21f9c3343c
console membervar cleanup
|
il y a 7 ans |
Glenn Smith
|
a94587af43
Use strncpy instead of strcpy because again, buffer overflows
|
il y a 7 ans |
Areloch
|
407bbce509
Merging
|
il y a 8 ans |
Areloch
|
7567ca10c3
Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
|
il y a 8 ans |
Thomas "elfprince13" Dickerson
|
1c2b096a72
Whitespace consistency
|
il y a 8 ans |
Thomas "elfprince13" Dickerson
|
b215bfb933
executef converted
|
il y a 8 ans |
Areloch
|
255fec1a9d
Make exec() and getDSOPath() proper Con namespace functions.
|
il y a 9 ans |
Areloch
|
7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
|
il y a 10 ans |
Raul Ferriz
|
7e172869a9
Fixed warning.
|
il y a 10 ans |
Daniel Buckmaster
|
d89c3b7c6f
Merge pull request #1333 from Azaezel/PluggingLeaks
|
il y a 10 ans |
Azaezel
|
b1e8a45a48
leak prevention according to: https://vld.codeplex.com/ ConsoleValue() constructors and destructors to handle corner-cases not already addressed via init, and cleanup
|
il y a 10 ans |
James Urquhart
|
d9436e65c5
Add workaround for issue #1292
|
il y a 10 ans |
James Urquhart
|
15169eab9f
Fix issue with registered variables becoming corrupted when string value was accessed.
|
il y a 10 ans |
James Urquhart
|
12d435c341
Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289
|
il y a 10 ans |
James Urquhart
|
942c7a48f4
Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack.
|
il y a 10 ans |
James Urquhart
|
97ab694af8
Add extra executef by popular demand
|
il y a 10 ans |
James Urquhart
|
4a97054f02
Workaround for GCC/LLVM
|
il y a 10 ans |
James Urquhart
|
f44a3f27d6
Fix stack balancing problems by refactoring execution calls
|
il y a 10 ans |
Daniel Buckmaster
|
b507dc9555
Merge branch 'master' into console-func-refactor
|
il y a 11 ans |
Daniel Buckmaster
|
6fdebd16f6
Merge remote-tracking branch 'jamesu/simplify_compiler_ast' into x64
|
il y a 11 ans |
LuisAntonRebollo
|
fcf7bee64a
Fix x64 problems for WIN64.
|
il y a 11 ans |
James Urquhart
|
1e3db968ac
Update console.h
|
il y a 11 ans |
James Urquhart
|
1e44586606
Refactor TS compiler to not use the precompile step & also 64bit support
|
il y a 11 ans |
jamesu
|
98b92360f9
Signed values now set/get from the float value. Also add a bool helper.
|
il y a 13 ans |
jamesu
|
08d4f6ebc0
Improvements to console refactor code
|
il y a 13 ans |
James Urquhart
|
38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
|
il y a 13 ans |