Historique des commits

Auteur SHA1 Message Date
  Areloch 3a71c75596 Merge branch 'development' into EngineAPI-Refactor il y a 6 ans
  Lukas Joergensen bc435a3b33 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic il y a 7 ans
  Lukas Joergensen 323206a796 Eliminate ConsoleStaticMethod il y a 7 ans
  Azaezel 28e509af1a Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess il y a 7 ans
  Azaezel 21f9c3343c console membervar cleanup il y a 7 ans
  Glenn Smith a94587af43 Use strncpy instead of strcpy because again, buffer overflows il y a 7 ans
  Areloch 407bbce509 Merging il y a 8 ans
  Areloch 7567ca10c3 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. il y a 8 ans
  Thomas "elfprince13" Dickerson 1c2b096a72 Whitespace consistency il y a 8 ans
  Thomas "elfprince13" Dickerson b215bfb933 executef converted il y a 8 ans
  Areloch 255fec1a9d Make exec() and getDSOPath() proper Con namespace functions. il y a 9 ans
  Areloch 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. il y a 10 ans
  Raul Ferriz 7e172869a9 Fixed warning. il y a 10 ans
  Daniel Buckmaster d89c3b7c6f Merge pull request #1333 from Azaezel/PluggingLeaks il y a 10 ans
  Azaezel b1e8a45a48 leak prevention according to: https://vld.codeplex.com/ ConsoleValue() constructors and destructors to handle corner-cases not already addressed via init, and cleanup il y a 10 ans
  James Urquhart d9436e65c5 Add workaround for issue #1292 il y a 10 ans
  James Urquhart 15169eab9f Fix issue with registered variables becoming corrupted when string value was accessed. il y a 10 ans
  James Urquhart 12d435c341 Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289 il y a 10 ans
  James Urquhart 942c7a48f4 Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack. il y a 10 ans
  James Urquhart 97ab694af8 Add extra executef by popular demand il y a 10 ans
  James Urquhart 4a97054f02 Workaround for GCC/LLVM il y a 10 ans
  James Urquhart f44a3f27d6 Fix stack balancing problems by refactoring execution calls il y a 10 ans
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor il y a 11 ans
  Daniel Buckmaster 6fdebd16f6 Merge remote-tracking branch 'jamesu/simplify_compiler_ast' into x64 il y a 11 ans
  LuisAntonRebollo fcf7bee64a Fix x64 problems for WIN64. il y a 11 ans
  James Urquhart 1e3db968ac Update console.h il y a 11 ans
  James Urquhart 1e44586606 Refactor TS compiler to not use the precompile step & also 64bit support il y a 11 ans
  jamesu 98b92360f9 Signed values now set/get from the float value. Also add a bool helper. il y a 13 ans
  jamesu 08d4f6ebc0 Improvements to console refactor code il y a 13 ans
  James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. il y a 13 ans