Commit History

Auteur SHA1 Bericht Datum
  Areloch 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 jaren geleden
  Azaezel 1ee127b753 more unused variable cleanups 9 jaren geleden
  rextimmy 9c6ff1775b Removed unused vertex colors from GFXWaterVertex 10 jaren geleden
  Daniel Buckmaster f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 jaren geleden
  thecelloman b4ea1123dc Remove Interior Object format (DIF) 12 jaren geleden
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 jaren geleden