História revízii

Autor SHA1 Správa Dátum
  Areloch 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 rokov pred
  rextimmy 9c6ff1775b Removed unused vertex colors from GFXWaterVertex 10 rokov pred
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor 11 rokov pred
  LuisAntonRebollo 3995b974ed Fix WaterObject TODO: Retrieve sampler numbers from parameter handles, see r22631. 11 rokov pred
  James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 rokov pred
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 rokov pred