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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Areloch 138ab8a8bf Tweaks some handling of guiTreeViewObj so you don't necessarily have to delete an object if you delete the tree item, as well as the ability to look up the object id via tree item. 6 жил өмнө
  Azaezel 28e509af1a Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 жил өмнө
  Azaezel 0f3843cc5e shadowvar cleanup 7 жил өмнө
  Azaezel 342bf8f3d3 gui shadowvar cleanups 7 жил өмнө
  Glenn Smith a94587af43 Use strncpy instead of strcpy because again, buffer overflows 7 жил өмнө
  Areloch 6563f46242 Addition to guiTreeViewCtrl - ability to find what item in the tree is under a given position. 7 жил өмнө
  Areloch 6805b5567e Remove unneeded isParent handling for entities in the GuiTreeViewCtrl 8 жил өмнө
  Areloch df9deea1a8 Removes Entity/Component stuff from being behind an experimental flag. 8 жил өмнө
  Areloch 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 жил өмнө
  Thomas "elfprince13" Dickerson 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 8 жил өмнө
  Thomas "elfprince13" Dickerson bcc5459818 whitespace 8 жил өмнө
  Areloch 3ab2f98ec3 Fixes up some erroneous behavior with Simgroup parentage. 9 жил өмнө
  Areloch 89672ea0ab Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields. 9 жил өмнө
  Areloch ec8882c3c8 Ensuring all names are the correct casing for Linux 9 жил өмнө
  Areloch 04adb9f240 Added a small sanity check so we don't pointlessly throw an error when expanding an Entity's component stack in the scene tree. 9 жил өмнө
  Areloch b04ad52b5d Ensure that inclusion of any entity/component stuff is properly bracketed with the preprocessor check. 9 жил өмнө
  Areloch 827e70d674 Integration of Entities into the inspector/editor so they can call back into the tool scripts for custom handling. 9 жил өмнө
  Azaezel 2238dd66da From Dušan Jocić: early out of treeview entries to prevent crashes 10 жил өмнө
  Antony Jones d2d1f6086e Added NULL check in function findItemByName. 10 жил өмнө
  Dennis Brakhane b580b4a542 return the result value of scrollVisible 10 жил өмнө
  Nathan Bowhay 0a345674ed Fixed spacing issues 10 жил өмнө
  Nathan Bowhay 879dbf0b03 Documented console methods 10 жил өмнө
  Daniel Buckmaster 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 10 жил өмнө
  Daniel Buckmaster f9cd778b3b Fixed tricky overloaded sfx* functions. 10 жил өмнө
  Daniel Buckmaster 3ab048c5b0 Fixes after feedback from Luis. 10 жил өмнө
  Vincent Gee 2f48f31a6f Fixed String comparisons. 11 жил өмнө
  Vincent Gee 9907c4592e Fixed bad string compares and simdictionary 11 жил өмнө
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 жил өмнө
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor 11 жил өмнө
  Scott Przybylski 2987681220 Alternate fix for GuiTreeView 11 жил өмнө