Areloch
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138ab8a8bf
Tweaks some handling of guiTreeViewObj so you don't necessarily have to delete an object if you delete the tree item, as well as the ability to look up the object id via tree item.
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6 жил өмнө |
Azaezel
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28e509af1a
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 жил өмнө |
Azaezel
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0f3843cc5e
shadowvar cleanup
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7 жил өмнө |
Azaezel
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342bf8f3d3
gui shadowvar cleanups
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7 жил өмнө |
Glenn Smith
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a94587af43
Use strncpy instead of strcpy because again, buffer overflows
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7 жил өмнө |
Areloch
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6563f46242
Addition to guiTreeViewCtrl - ability to find what item in the tree is under a given position.
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7 жил өмнө |
Areloch
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6805b5567e
Remove unneeded isParent handling for entities in the GuiTreeViewCtrl
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8 жил өмнө |
Areloch
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df9deea1a8
Removes Entity/Component stuff from being behind an experimental flag.
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8 жил өмнө |
Areloch
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 жил өмнө |
Thomas "elfprince13" Dickerson
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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8 жил өмнө |
Thomas "elfprince13" Dickerson
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bcc5459818
whitespace
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8 жил өмнө |
Areloch
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3ab2f98ec3
Fixes up some erroneous behavior with Simgroup parentage.
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9 жил өмнө |
Areloch
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89672ea0ab
Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields.
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9 жил өмнө |
Areloch
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ec8882c3c8
Ensuring all names are the correct casing for Linux
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9 жил өмнө |
Areloch
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04adb9f240
Added a small sanity check so we don't pointlessly throw an error when expanding an Entity's component stack in the scene tree.
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9 жил өмнө |
Areloch
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b04ad52b5d
Ensure that inclusion of any entity/component stuff is properly bracketed with the preprocessor check.
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9 жил өмнө |
Areloch
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827e70d674
Integration of Entities into the inspector/editor so they can call back into the tool scripts for custom handling.
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9 жил өмнө |
Azaezel
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2238dd66da
From Dušan Jocić: early out of treeview entries to prevent crashes
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10 жил өмнө |
Antony Jones
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d2d1f6086e
Added NULL check in function findItemByName.
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10 жил өмнө |
Dennis Brakhane
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b580b4a542
return the result value of scrollVisible
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10 жил өмнө |
Nathan Bowhay
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0a345674ed
Fixed spacing issues
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10 жил өмнө |
Nathan Bowhay
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879dbf0b03
Documented console methods
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10 жил өмнө |
Daniel Buckmaster
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014b566014
Merge remote-tracking branch 'gg/development-3.6' into development
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10 жил өмнө |
Daniel Buckmaster
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f9cd778b3b
Fixed tricky overloaded sfx* functions.
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10 жил өмнө |
Daniel Buckmaster
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3ab048c5b0
Fixes after feedback from Luis.
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10 жил өмнө |
Vincent Gee
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2f48f31a6f
Fixed String comparisons.
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11 жил өмнө |
Vincent Gee
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9907c4592e
Fixed bad string compares and simdictionary
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11 жил өмнө |
Vincent Gee
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 жил өмнө |
Daniel Buckmaster
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b507dc9555
Merge branch 'master' into console-func-refactor
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11 жил өмнө |
Scott Przybylski
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2987681220
Alternate fix for GuiTreeView
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11 жил өмнө |