Istoricul angajamentelor

Autor SHA1 Permisiunea de a trimite mesaje. Dacă este dezactivată, utilizatorul nu va putea trimite nici un fel de mesaj Data
  Areloch 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 ani în urmă
  Azaezel e475b3060b won't need that any more after this 9 ani în urmă
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 9 ani în urmă
  Azaezel 2753f562e8 shadow caching 10 ani în urmă
  Areloch 5c688260d5 Issue found with PVS-Studio: 10 ani în urmă
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 ani în urmă
  DavidWyand-GG 17113d3ba5 Blinn-Phong Specular Changes 12 ani în urmă
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 ani în urmă