James Urquhart
|
3496c549b5
Hardware Skinning Support
|
10 лет назад |
Azaezel
|
8c5810adad
The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of:
|
9 лет назад |
Areloch
|
a90eb9762b
Re-submission of the Volumetric Fog PR, with cleanup.
|
9 лет назад |
Azaezel
|
c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
|
10 лет назад |
LukasPJ
|
30a8401d14
Add support for rendering particles to the glow buffer
|
10 лет назад |
Thomas Fischer
|
004f04660b
refactored the constructor to not use a default reference to a static member
|
11 лет назад |
thecelloman
|
b4ea1123dc
Remove Interior Object format (DIF)
|
12 лет назад |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
13 лет назад |