Commit History

Author SHA1 Message Date
  Marc Chapman 8a6ac1fb0f terrain-zodiacs -- Changes made for rendering zodiacs on regular terrain. 8 years ago
  Areloch 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
  Areloch 1bfdb41694 Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 years ago
  Azaezel fbfd3ed8ed clang: constructor initialization order 9 years ago
  bank 5c986f755a Fix: Bit shifting of the 32-bit value with a subsequent expansion to the 64-bit type. 11 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago