Areloch
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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6 years ago |
Azaezel
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59130078e2
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 years ago |
Lukas Joergensen
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5bde18143f
Eliminate DefineConsoleFunction
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7 years ago |
Azaezel
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3ceaa0ed50
cleaned up member::radius
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7 years ago |
Azaezel
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57af794ee3
clarified the texture-atlas varnames a bit. (shadow vars cleanup)
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7 years ago |
Azaezel
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491a7dcfdd
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
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7 years ago |
Areloch
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 years ago |
Daniel Buckmaster
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84e8cbb4ee
Revert recent style cleanup changes.
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10 years ago |
Daniel Buckmaster
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33fcc59543
Merge remote-tracking branch 'origin/style-cleanup' into development
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10 years ago |
Vincent Gee
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 years ago |
bank
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69dbaf5b85
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape
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11 years ago |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |