Historia zmian

Autor SHA1 Wiadomość Data
  James Urquhart 3496c549b5 Hardware Skinning Support 11 lat temu
  Areloch 6a40b8bb84 Merge pull request #1559 from rextimmy/dx11_clean 9 lat temu
  rextimmy 41e5caf22b Direct3D11 Engine/source changes 9 lat temu
  Azaezel 74e3ee5214 turns out independent sized render targets was causing lighting artifacting. 10 lat temu
  Azaezel 5b5c6b9907 Deferred Shading 10 lat temu
  Areloch a5b48225c7 Corrected the terrain issue caused by unwanted early-outing due to prior changes. 10 lat temu
  Areloch 3a18819e1e Issue found by PVS Studio: 10 lat temu
  LuisAntonRebollo dd08fd2e7d Add OpenGL support. 11 lat temu
  thecelloman b4ea1123dc Remove Interior Object format (DIF) 12 lat temu
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 lat temu