Historique des commits

Auteur SHA1 Message Date
  Areloch c2d1e9d654 Expands functionality of MenuBuilder to act as primary API for building out menus il y a 2 ans
  Jeff Hutchinson 1940becb2d Compilation fixes for C++20 il y a 3 ans
  Jeff Hutchinson 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. il y a 4 ans
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets il y a 4 ans
  Lukas Aldershaab 197a62f6ea Convert dStrcmp to String::compare for more cases il y a 5 ans
  Areloch a5404ad216 Adds ability to utilize bitmap arrays and set entry indexes for popup menus il y a 5 ans
  AzaezelX 9fef1b3cd1 uninitialized variables-gui il y a 5 ans
  Areloch d720eb8ccd Makes the graphics menu in the stock UI mostly functional again il y a 6 ans
  Azaezel 8ec82013ca corrects PopupMenu::checkItem() not checking the item. also prepends m to member variables for the MenuItem class to correct a few more locals hiding classvar reports. il y a 7 ans
  Areloch 398b00f0dd Minor fixes for guiPopupMenuCtrl to get the submenu arrow to render, as well as a sanity check. il y a 8 ans
  Areloch 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. il y a 8 ans
  Areloch 818b617972 Implements the right-mouse popup menus in the editor in SDL to make it match to Windows. il y a 9 ans