Histórico de Commits

Autor SHA1 Mensagem Data
  Olathuss 44df6dada7 Close Menu Implemented há 11 meses atrás
  Areloch c2d1e9d654 Expands functionality of MenuBuilder to act as primary API for building out menus há 2 anos atrás
  Jeff Hutchinson 1940becb2d Compilation fixes for C++20 há 3 anos atrás
  Jeff Hutchinson 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. há 4 anos atrás
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets há 4 anos atrás
  Lukas Aldershaab 197a62f6ea Convert dStrcmp to String::compare for more cases há 5 anos atrás
  Areloch a5404ad216 Adds ability to utilize bitmap arrays and set entry indexes for popup menus há 5 anos atrás
  AzaezelX 9fef1b3cd1 uninitialized variables-gui há 5 anos atrás
  Areloch d720eb8ccd Makes the graphics menu in the stock UI mostly functional again há 6 anos atrás
  Azaezel 8ec82013ca corrects PopupMenu::checkItem() not checking the item. also prepends m to member variables for the MenuItem class to correct a few more locals hiding classvar reports. há 7 anos atrás
  Areloch 398b00f0dd Minor fixes for guiPopupMenuCtrl to get the submenu arrow to render, as well as a sanity check. há 8 anos atrás
  Areloch 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. há 8 anos atrás
  Areloch 818b617972 Implements the right-mouse popup menus in the editor in SDL to make it match to Windows. há 9 anos atrás