Commit History

Author SHA1 Message Date
  Areloch c0e8b047f5 Shifted the rest of the probe render code to hook into the array'd uniforms, made the reflection probe shader definition refer to the array shader. 7 years ago
  Areloch 1fc38d496f Added deletion tracking so when we delete a probe, it'll delete the prefilter/irrad bakes if they exist. 7 years ago
  Azaezel 74ca8d106c retweaked filter for wether ot not to supress the zonelight culling methods when not in the diffuse pass 7 years ago
  Azaezel bd742bbf75 registergloballights now taks a (by default on) cullSceneLights. off for reflection capture as that is presently acting up 7 years ago
  Areloch 124ecb2fe0 Merge pull request #1984 from FooBarbarians/fix-1912 8 years ago
  Masquara 15f67015d3 Reordering initialization methods #1912 8 years ago
  Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 years ago
  Thomas "elfprince13" Dickerson 1c2b096a72 Whitespace consistency 9 years ago
  Thomas "elfprince13" Dickerson 88106f9032 Fixed type inference for nulls in console functions 9 years ago
  Areloch dfb8f4f5e5 Makes point and spot lights be correctly culled with zoning like other objects. 9 years ago
  LuisAntonRebollo f101fbe820 Remove unnecesary code for handle OpenGL. 11 years ago
  bank d2700f881c Source changes needed for Linux build. 13 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago