AzaezelX
|
98a3ff604a
nonbreaking 'specularcolor' to 'pbrConfig' var conversion. (TODO: specularMap entries)
|
6 years ago |
Areloch
|
b4a1d18f42
Core implementation of Physical Based Rendering.
|
7 years ago |
Areloch
|
edd1e0a270
Removes Direct3D9 functionality.
|
8 years ago |
Areloch
|
af8fbf0e3a
Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
|
8 years ago |
rextimmy
|
41e5caf22b
Direct3D11 Engine/source changes
|
9 years ago |
Azaezel
|
9472bfd3ca
addresses https://github.com/GarageGames/Torque3D/issues/1537 via the following:
|
9 years ago |
Azaezel
|
196b214eae
engine:
|
9 years ago |