История коммитов

Автор SHA1 Сообщение Дата
  marauder2k7 47bff2f0eb Update guiMissionArea.cpp 7 месяцев назад
  marauder2k7 4fc182444e Update guiMissionArea.cpp 7 месяцев назад
  marauder2k7 0a1e3f74ed remove terrain dependency from mission area 7 месяцев назад
  marauder2k7 73ad92b757 review notes from Az 9 месяцев назад
  marauder2k7 f519cff6ff gui types using image_asset 1 год назад
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 лет назад
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 лет назад
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 лет назад
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
  Areloch 527c3790d6 Issue found with PVS-Studio: 10 лет назад
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 лет назад