コミット履歴

作者 SHA1 メッセージ 日付
  AzaezelX 40974dd14b use of get<some name> methods that already return nulls/false when attempting to load 4 ヶ月 前
  marauder2k7 73ad92b757 review notes from Az 6 ヶ月 前
  marauder2k7 f519cff6ff gui types using image_asset 9 ヶ月 前
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 年 前
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 年 前
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 年 前
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年 前
  Thomas "elfprince13" Dickerson 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 8 年 前
  Thomas "elfprince13" Dickerson bcc5459818 whitespace 8 年 前
  Daniel Buckmaster 04ff04a95f Removed some unneccessary changes and made file name consistent. 10 年 前
  Vincent Gee 9907c4592e Fixed bad string compares and simdictionary 11 年 前
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 年 前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年 前