Areloch
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9c381caea2
Added initial implement of Image Types for GFX resource management
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5 years ago |
Areloch
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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5 years ago |
Areloch
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17cec11b97
Added refactor of Editor Settings window
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6 years ago |
Areloch
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ae857faae2
Adds test shapes of Kork and SpaceOrc
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6 years ago |
Areloch
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ddfc416418
Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing
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6 years ago |
Areloch
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abe4370c8a
Some code cleanup, tweak and optimizations for assets, entities and components.
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8 years ago |
Areloch
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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8 years ago |