История коммитов

Автор SHA1 Сообщение Дата
  Areloch c0e8b047f5 Shifted the rest of the probe render code to hook into the array'd uniforms, made the reflection probe shader definition refer to the array shader. 7 лет назад
  Areloch 1fc38d496f Added deletion tracking so when we delete a probe, it'll delete the prefilter/irrad bakes if they exist. 7 лет назад
  Azaezel 74ca8d106c retweaked filter for wether ot not to supress the zonelight culling methods when not in the diffuse pass 7 лет назад
  Azaezel bd742bbf75 registergloballights now taks a (by default on) cullSceneLights. off for reflection capture as that is presently acting up 7 лет назад
  Areloch 124ecb2fe0 Merge pull request #1984 from FooBarbarians/fix-1912 8 лет назад
  Masquara 15f67015d3 Reordering initialization methods #1912 8 лет назад
  Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 лет назад
  Thomas "elfprince13" Dickerson 1c2b096a72 Whitespace consistency 9 лет назад
  Thomas "elfprince13" Dickerson 88106f9032 Fixed type inference for nulls in console functions 9 лет назад
  Areloch dfb8f4f5e5 Makes point and spot lights be correctly culled with zoning like other objects. 9 лет назад
  LuisAntonRebollo f101fbe820 Remove unnecesary code for handle OpenGL. 11 лет назад
  bank d2700f881c Source changes needed for Linux build. 13 лет назад
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 лет назад