|  James Urquhart | f91aa639d6
							
							Remove projection offset, add the hmd head matrix. Also tidy up a few things. | há 9 anos atrás | 
				
					
						|  Areloch | ec8882c3c8
							
							Ensuring all names are the correct casing for Linux | há 9 anos atrás | 
				
					
						|  Areloch | b04ad52b5d
							
							Ensure that inclusion of any entity/component stuff is properly bracketed with the preprocessor check. | há 9 anos atrás | 
				
					
						|  Areloch | b3b50abd9b
							
							Integrates components into the update and render loop. | há 9 anos atrás | 
				
					
						|  DavidWyand-GG | b32e7688c2
							
							Side by side rendering | há 12 anos atrás | 
				
					
						|  DavidWyand-GG | 7dbfe6994d
							
							Engine directory for ticket #1 | há 13 anos atrás |