|  Areloch | ab68a19a8b
							
							Merge pull request #1750 from Azaezel/LODloss | 9 年之前 | 
				
					
						|  James Urquhart | 12019173af
							
							Fix load with DTS shapes introduced with HW skinning changes | 9 年之前 | 
				
					
						|  Azaezel | a50ff1b054
							
							short term LOD correction to preserve current widescreen vs 4:3 windows while closer matching prior release results | 9 年之前 | 
				
					
						|  James Urquhart | 3496c549b5
							
							Hardware Skinning Support | 10 年之前 | 
				
					
						|  Azaezel | 0f173df0d4
							
							setDetailFromDistance aspect ratio friendly adjustment | 9 年之前 | 
				
					
						|  Daniel Buckmaster | 84e8cbb4ee
							
							Revert recent style cleanup changes. | 10 年之前 | 
				
					
						|  Daniel Buckmaster | 33fcc59543
							
							Merge remote-tracking branch 'origin/style-cleanup' into development | 10 年之前 | 
				
					
						|  Azaezel | c6cdfafe4e
							
							cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. | 11 年之前 | 
				
					
						|  bank | 69dbaf5b85
							
							Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape | 11 年之前 | 
				
					
						|  Andrey Syrokomsky | 939061ef59
							
							Fixed issue #256: "$pref::TS::smallestVisiblePixelSize doesn't work". | 11 年之前 | 
				
					
						|  DavidWyand-GG | e4df92a7bc
							
							Theora texture for cloned material fix | 12 年之前 | 
				
					
						|  DavidWyand-GG | 595119590d
							
							Fix for Issue #155 for Billboard Creation | 13 年之前 | 
				
					
						|  DavidWyand-GG | 7dbfe6994d
							
							Engine directory for ticket #1 | 13 年之前 |