Commit History

Autor SHA1 Mensaxe Data
  Johxz 3cd82d9229 add strikeObject functionality feature %!s(int64=8) %!d(string=hai) anos
  Areloch 80a2a8c29a Fixed the fadeout coloration when using textures, as well as some cleanup for the code. %!s(int64=8) %!d(string=hai) anos
  Areloch ec8b657b71 Adds support for multiple textures used in the strike rendering per @RichardsGameStudio's help. %!s(int64=8) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos