James Urquhart
|
f91aa639d6
Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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há 9 anos atrás |
Marc Chapman
|
5d6ab545da
Tidy up unnecessary #define
|
há 9 anos atrás |
James Urquhart
|
3a457749ec
Oculus VR DK2 Support
|
há 10 anos atrás |
Daniel Buckmaster
|
a928d142f7
Made some tweaks so I'm happy with it.
|
há 10 anos atrás |
Vincent Gee
|
55bdfe5dc3
This adds limiting the ghost data to a specific area around the client.
|
há 11 anos atrás |
DavidWyand-GG
|
660250cccf
Game cam and eye banking, control schemes
|
há 12 anos atrás |
DavidWyand-GG
|
b32e7688c2
Side by side rendering
|
há 12 anos atrás |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |