Commit History

Autor SHA1 Mensaxe Data
  OTHGMars 172e62a8f1 Mount Process Order Fix 2 %!s(int64=11) %!d(string=hai) anos
  Azaezel bac14875f4 allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. %!s(int64=9) %!d(string=hai) anos
  Nathan Bowhay 50f875a2f5 Fixed bug with comparison cases of getRenderEnabled %!s(int64=10) %!d(string=hai) anos
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. %!s(int64=10) %!d(string=hai) anos
  Daniel Buckmaster a928d142f7 Made some tweaks so I'm happy with it. %!s(int64=10) %!d(string=hai) anos
  Vincent Gee 578c4e8f4f Removed Tabs, added check on connection %!s(int64=10) %!d(string=hai) anos
  Vincent Gee 55bdfe5dc3 This adds limiting the ghost data to a specific area around the client. %!s(int64=11) %!d(string=hai) anos
  Daniel Buckmaster 19f91fee2b Added a setPosition function. %!s(int64=11) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos