James Urquhart
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f91aa639d6
Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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9 年之前 |
Areloch
|
ec8882c3c8
Ensuring all names are the correct casing for Linux
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9 年之前 |
Areloch
|
b04ad52b5d
Ensure that inclusion of any entity/component stuff is properly bracketed with the preprocessor check.
|
9 年之前 |
Areloch
|
b3b50abd9b
Integrates components into the update and render loop.
|
9 年之前 |
DavidWyand-GG
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b32e7688c2
Side by side rendering
|
12 年之前 |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |