Commit History

Author SHA1 Message Date
  Azaezel e332609003 requested alterations. 11 years ago
  Azaezel 9bed39b7d0 logical inversion to stock functionality as requested. Now assumes if it has a target and does not hit anything Static by the time the ray terminates, then it must be the right target. 11 years ago
  Azaezel ae55ad2b50 revised checkInLos and CheckFoV. boith now take all parameters as optional as suggested, with a target value of NULL resulting in checking the present one. 11 years ago
  Azaezel 8aebb67aa1 conforms losmask to standard nomenclature 11 years ago
  Azaezel 9342115b1e helper functions for AI: testing if an object is in line of sight (and optionally if it's enabled), if a point is clear, and if an object is within a given angular field of view (optionally specified beyond a stock 45 degrees, as well as optionally checking if the target is enabled) 11 years ago
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 years ago
  thecelloman b4ea1123dc Remove Interior Object format (DIF) 12 years ago
  Daniel Buckmaster f69b4bb1f1 Added a console method to get an AIPlayer's move speed. 13 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago