Commit History

Auteur SHA1 Bericht Datum
  Daniel Buckmaster 02c88201c6 Merge remote-tracking branch 'GuyAllard/aiPlayerTweaks' into development 10 jaren geleden
  LuisAntonRebollo 57698599e0 Add missing <cfloat> and <limits> 10 jaren geleden
  Daniel Buckmaster bd437cda1c Merge branch 'development' into walkabout 10 jaren geleden
  Daniel Buckmaster 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 10 jaren geleden
  Daniel Buckmaster 7ab6731f51 Merge branch 'development' into walkabout 10 jaren geleden
  Daniel Buckmaster 9fca02b2f8 Merge pull request #1017 from eightyeight/aiplayer-triggers-fix 11 jaren geleden
  Daniel Buckmaster 04df62ebe5 AIPlayer trigger fix as in #1007. 11 jaren geleden
  Azaezel 8ac10e42b0 checkInFoV correction 11 jaren geleden
  GuyAllard bc230be8a2 Added scriptable move triggers for AIPlayers. Fixes an issue where AIPlayers were setting move trigger states from invalid memory. Enables the use of player poses and actions. 11 jaren geleden
  Daniel Buckmaster d315b1fa5a Improved style of AIPlayer modifications. 11 jaren geleden
  Daniel Buckmaster f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 jaren geleden
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 jaren geleden
  Azaezel e332609003 requested alterations. 11 jaren geleden
  Azaezel 9bed39b7d0 logical inversion to stock functionality as requested. Now assumes if it has a target and does not hit anything Static by the time the ray terminates, then it must be the right target. 11 jaren geleden
  Azaezel ae55ad2b50 revised checkInLos and CheckFoV. boith now take all parameters as optional as suggested, with a target value of NULL resulting in checking the present one. 11 jaren geleden
  Azaezel 8aebb67aa1 conforms losmask to standard nomenclature 11 jaren geleden
  Azaezel 9342115b1e helper functions for AI: testing if an object is in line of sight (and optionally if it's enabled), if a point is clear, and if an object is within a given angular field of view (optionally specified beyond a stock 45 degrees, as well as optionally checking if the target is enabled) 11 jaren geleden
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 jaren geleden
  thecelloman b4ea1123dc Remove Interior Object format (DIF) 12 jaren geleden
  Daniel Buckmaster f69b4bb1f1 Added a console method to get an AIPlayer's move speed. 13 jaren geleden
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 jaren geleden