Историја ревизија

Аутор SHA1 Порука Датум
  LuisAntonRebollo 1f8dc19fbe Fix non OpenGL builds with old projects. пре 10 година
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. пре 10 година
  LuisAntonRebollo 03ffa1ddd3 Merge pull request #925 from BeamNG/shaderdata_samplernames пре 11 година
  LuisAntonRebollo 1ac8fab884 Changes for get necesary sampler names for OpenGL shaders. пре 11 година
  LuisAntonRebollo 33742599b3 Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines. пре 11 година
  DavidWyand-GG 4a11d54609 Partial revert of changes from Pull #125 пре 13 година
  DavidWyand-GG 0047842b33 Fix for Issue #124 for CustomMaterial Refraction пре 13 година
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 пре 13 година