JeffR
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943cf8351b
Adds safety check to SoundAsset's playSound so if we don't have a source, it doesn't crash
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3 years ago |
JeffR
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15ef8b4fbe
Cleaned up implementation of #712
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3 years ago |
Robert MacGregor
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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3 years ago |
Jeff Hutchinson
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27a4868b6e
Fix buffer corruption.
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3 years ago |
Jeff Hutchinson
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717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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4 years ago |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 years ago |
Jeff Hutchinson
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6f7fdca87d
lotsa fixes.
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4 years ago |
Jeff Hutchinson
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35500a87c6
initial port of the new interpreter
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4 years ago |
Lukas Aldershaab
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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4 years ago |
Areloch
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66cc6fb9d1
Removes current implement of shadow caching
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5 years ago |
Lukas Joergensen
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7d91d0a577
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
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7 years ago |
Lukas Joergensen
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0fff33869c
Eliminate unnecessary uses of ConsoleMethod
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7 years ago |
Lukas Joergensen
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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7 years ago |
Bloodknight
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20eefee3cd
Merge branch 'development' into issue_2115
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7 years ago |
Marc Chapman
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b8f722e2f9
Phase 2: #ifdef for Zodiacs and particles
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7 years ago |
Marc Chapman
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0c65f9ee8e
Phase 1: Add a #define test
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7 years ago |
Areloch
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0c21ef1b45
Removes Entity/Component stuff from being behind an experimental flag.
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7 years ago |
Marc Chapman
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fcce9be33c
obj-select -- object selection functionality
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8 years ago |
Marc Chapman
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64d1b06866
db-cache -- implementation of datablock caching system.
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8 years ago |
James Urquhart
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212ac36cc1
Tidy up indentation in openvr changes
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9 years ago |
James Urquhart
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f91aa639d6
Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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9 years ago |
Marc Chapman
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5d6ab545da
Tidy up unnecessary #define
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9 years ago |
Areloch
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ec8882c3c8
Ensuring all names are the correct casing for Linux
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9 years ago |
Areloch
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b04ad52b5d
Ensure that inclusion of any entity/component stuff is properly bracketed with the preprocessor check.
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9 years ago |
Areloch
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38c18870d3
Adjustments to allow Entities/Components to act as cameras and control objects.
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9 years ago |
Daniel Buckmaster
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39f0e269d6
Merge pull request #1328 from GarageGames/release-3.7
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10 years ago |
James Urquhart
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12d435c341
Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289
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10 years ago |
James Urquhart
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3a457749ec
Oculus VR DK2 Support
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10 years ago |
James Urquhart
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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10 years ago |
Luis Anton Rebollo
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6492028bb2
Merge pull request #1035 from bpay/memfixes
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10 years ago |