JeffR
|
976c0bca79
Fixed uninitialized values for renderMeshExample and renderShapeExample which would cause a crash on creation
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3 éve |
Areloch
|
adec6e7c74
Adds load status to MaterialAsset for if the Script file itself has been loaded, but the material itself hasn't yet been processed.
|
3 éve |
Areloch
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 éve |
Areloch
|
c5bccd8ff4
Adjusts getUtilizedAssets writeout so it more consistently prints out the dependent assets
|
5 éve |
Areloch
|
9bf8337e4a
Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way.
|
6 éve |
Areloch
|
8dedcf456a
Cleanup of export function to remove redundant arg
|
7 éve |
Areloch
|
1d754cbbad
Makes it so prefabs can correctly 'export to collada' by running the buildPolyList function on it's children.
|
8 éve |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
13 éve |