Commit History

Autor SHA1 Mensaxe Data
  AzaezelX a808990bc6 you want the higher number, not the lower %!s(int64=3) %!d(string=hai) anos
  AzaezelX c91002d5ec fix out of bounds reference in arrayobject %!s(int64=3) %!d(string=hai) anos
  Robert MacGregor 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. %!s(int64=3) %!d(string=hai) anos
  Jeff Hutchinson 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. %!s(int64=3) %!d(string=hai) anos
  Masquara 15f67015d3 Reordering initialization methods #1912 %!s(int64=8) %!d(string=hai) anos
  Azaezel f87f7c41b6 backend correction for https://github.com/GarageGames/Torque3D/pull/1425 %!s(int64=9) %!d(string=hai) anos
  James Urquhart f44a3f27d6 Fix stack balancing problems by refactoring execution calls %!s(int64=10) %!d(string=hai) anos
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor %!s(int64=10) %!d(string=hai) anos
  DavidWyand-GG 4717f22916 Fix for ArrayObject sorting %!s(int64=11) %!d(string=hai) anos
  DavidWyand-GG 59aaaf1892 Merge branch 'consolefuncrefactor' of https://github.com/jamesu/Torque3D into consolefuncrefactor %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG deba1b3728 Fix for Issue #120 for Inverted ArrayObject Sort %!s(int64=12) %!d(string=hai) anos
  jamesu 08d4f6ebc0 Improvements to console refactor code %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos