Robert MacGregor
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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3 年之前 |
rextimmy
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5a933c00d3
Removed old fixed function code from GFX.
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4 年之前 |
AzaezelX
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1efb687867
uninitialized variables-environment and forrest
|
5 年之前 |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
Thomas "elfprince13" Dickerson
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bcc5459818
whitespace
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8 年之前 |
Azaezel
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dd071484da
Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
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8 年之前 |
Anis
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60e258e5a9
Merge pull request #1806 from Azaezel/byeByeVarVar2
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8 年之前 |
Azaezel
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1ee127b753
more unused variable cleanups
|
8 年之前 |
Azaezel
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fbfd3ed8ed
clang: constructor initialization order
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8 年之前 |
Azaezel
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c57b1a8b70
clang reports: unclear || + && and &+| mixes.
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8 年之前 |
Daniel Buckmaster
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bd437cda1c
Merge branch 'development' into walkabout
|
10 年之前 |
Ben Payne
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68b5e7b517
Fix more use-after-delete errors
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10 年之前 |
Daniel Buckmaster
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f4c940f4fe
Added basic Walkabout with #define renamed and no editor.
|
10 年之前 |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |