Jeff Hutchinson
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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3 years ago |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 years ago |
Lukas Aldershaab
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197a62f6ea
Convert dStrcmp to String::compare for more cases
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4 years ago |
Areloch
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a5404ad216
Adds ability to utilize bitmap arrays and set entry indexes for popup menus
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5 years ago |
AzaezelX
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9fef1b3cd1
uninitialized variables-gui
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5 years ago |
Areloch
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d720eb8ccd
Makes the graphics menu in the stock UI mostly functional again
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6 years ago |
Azaezel
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8ec82013ca
corrects PopupMenu::checkItem() not checking the item. also prepends m to member variables for the MenuItem class to correct a few more locals hiding classvar reports.
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7 years ago |
Areloch
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398b00f0dd
Minor fixes for guiPopupMenuCtrl to get the submenu arrow to render, as well as a sanity check.
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7 years ago |
Areloch
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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7 years ago |
Areloch
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818b617972
Implements the right-mouse popup menus in the editor in SDL to make it match to Windows.
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9 years ago |